Blood in the Water [Scrapmageddon Devlog #6]
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INITIALIZING
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user@desmond:~$ ls
4 FILES FOUND | 3 CORRUPTED
██s_is_back_in_t█e_██u█.log
weekly_report113.log
i_can't_think.log
to_whoever's_left.log
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user@desmond:~$ cd i_can't_think.log
ENTRY [ 7 / 17 / 2056 ]
Something's not right around here. It's 3 days until launch and he's walking around like nothing's happening, meanwhile everyone outside is losing their minds. What the hell does he do down there all day anyways? The shuttle has been ready to launch for weeks now and our boarding list is at 20% capacity. Why the sudden change in the approval process? There's no way we'll fill the list before launch. My mind is spinning from all the questions. I swear when he left the other day I saw fresh blood on his shoes. I just wanna get the hell out of here and get this over with, I'm sick of working with him.
END ENTRY
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user@desmond:~$ cd to_whoever's_left.log
ERROR: FILE CORRUPTED, ATTEMPT TO REPAIR? Y/N
Y
REPAIRING
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REPAIR SUCCESSFUL
ENTRY [ 7 / 20 / 2056 ]
i fucking knew it, i knew some█hing was wrong. it's too late now. the doors are locked and we o█y have a matter of time. this pl≈ce is built like a prison, like an undeground prison. how m≤£y fl+7δ)ßrs are there anyways????? th██es gotta be a secret ex█ somewhere but the elevator is comÜetely non-functional. everyone is criying. im going to find a way out of here. they dont des┐rve to suffer for my mistakes. im going to find out what he's b█en up to down there. i know the p██e█ ro█m is█on th█ ██ e█ floor. im going dow█ the elevatir shaft. to an█one who finds this V██C██ █S A FUCK█NG LIAR█
END ENTRY
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How much you explore and interact with the world of Scrapmageddon will directly correlate with how much you learn about the story, and what possible outcomes there are. You will be required to meet certain in-game criteria to obtain a given ending. For example, if you never find out that ██████ is the reason █████ is on █████, then you'll have no way to build the ████. These endings will not only require exploration, but also planning, sometimes you will have to use resources to craft an item before you're able to explore some areas.
These story elements are entirely optional, and if you don't care to interact with them then you don't have to. Your end-goal will depend on how much of the story you uncover, and the decisions you make from there are up to you.
I'm excited to share with you all the story of Scrapmageddon and to see what you all think of it when the time comes. Hopefully this has provided an intriguing peek behind the curtains. I'm still very busy with modeling at the moment, but I should have something ready for next week. But if I don't, just know that ██████ got me.
Thanks for reading, see you all in the next one
- BlueJay
Get Scrapmageddon [DEMO] v0.1
Scrapmageddon [DEMO] v0.1
Play as a mechanic in an apocalyptic desert, scrapping cars to defend against the horrors of this once familiar planet.
Status | In development |
Author | BlueJay |
Genre | Action, Adventure, Survival |
Tags | Action-Adventure, Aliens, First-Person, Horror, Post-apocalyptic |
More posts
- SCRAPMAGEDDON HAS ARRIVED [Scrapmageddon Devlog #10]Sep 01, 2024
- Final Preparations [Scrapmageddon Devlog #9]Aug 04, 2024
- Don't Call it a Comeback [Scrapmageddon Devlog #8]Jul 07, 2024
- Tricky Texturing [Scrapmageddon Devlog #7]May 18, 2024
- Tedious Topology [Scrapmageddon Devlog #5]May 05, 2024
- The Road to DEMO [Scrapmageddon Devlog #4]Apr 27, 2024
- Putting the Scrap in Scrapmageddon [Scrapmageddon Devlog #3]Apr 20, 2024
- A Peek at the ARSEnal [Scrapmageddon Devlog #2]Apr 13, 2024
- Simple Problems: Simple Solutions [Scrapmageddon Devlog #1]Apr 06, 2024
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